000 -LEADER |
fixed length control field |
01947cam a22003978i 4500 |
CONTROL NUMBER |
control field |
20608913 |
DATE AND TIME OF LATEST TRANSACTION |
control field |
20190416101653.0 |
FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
180801s2019 miua j b 001 0 eng c |
LIBRARY OF CONGRESS CONTROL NUMBER |
LC control number |
2018035563 |
CATALOGING SOURCE |
Original cataloging agency |
NJQ/DLC |
Language of cataloging |
eng |
Transcribing agency |
NJQ |
Description conventions |
rda |
Modifying agency |
DLC |
AUTHENTICATION CODE |
Authentication code |
pcc |
LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA445.5 |
Item number |
.H4425 2019 |
DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
794.8/5 |
Edition number |
23 |
INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781534143166 (hardcover) |
INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1534143165 (hardcover) |
INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781534139725 (pbk.) |
INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1534139729 (pbk.) |
AUTHOR NAME |
AUTHOR NAME |
Hellebuyck, Adam, |
TITLE STATEMENT |
Title |
Patterns and numbers in Minecraft : |
Remainder of title |
math / |
Statement of responsibility, etc |
by Adam Hellebuyck and Michael Medvinsky. |
PHYSICAL DESCRIPTION |
Extent |
31 pages : |
Other physical details |
color illustrations ; |
Dimensions |
24 cm. |
SERIES STATEMENT |
Series statement |
21st century skills innovation library. Minecraft and STEAM |
BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes bibliographical references (page 30) and index. |
TARGET AUDIENCE NOTE |
Target audience note |
Grades 4 to 6. |
FORMATTED CONTENTS NOTE |
Formatted contents note |
Geometry: simple shapes -- Architecture: arches, vaults, and domes -- Probability: chance in Minecraft -- Find out more -- Extension activity. |
SUMMARY, ETC. |
Summary, etc |
"Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Patterns and Numbers in Minecraft focuses on math but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity."-- |
SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Geometry |
SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Mathematics |
SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Architecture |
SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Minecraft (Game) |
ADDED ENTRY--PERSONAL NAME |
Personal name |
Medvinsky, Michael, |
Relator term |
author. |
ADDED ENTRY ELEMENTS (KOHA) |
Koha item type |
01. English Non Fiction |
LOCAL DATA ELEMENT F, LDF (RLIN) |
a |
7 |
b |
cbc |
c |
orignew |
d |
1 |
e |
ecip |
f |
20 |
g |
y-gencatlg |
COPY-LEVEL INFORMATION (RLIN) |
Classification number, CCAL (RLIN) |
ZQP |
-- |
xn13 2019-01-24 1 copy rec'd., to CIP ver. |